Landfall Coast¶
Where humanity first set foot on Nandana and the colony began — the ground under the orbiting Odyssey's first descents. A broad shoreline of tidal flats, river mouths, and wetland fringe — the beachhead of the entire war, and the reason Landfall opens at the waterline.
[!quote] "We made landfall at dawn, in the surf, under fire from things that had waited a thousand years to say no. We named the beach after the day. It seemed important that something be ours." — colony record, 0 AL
The setting¶
The colony's first beachhead sits where sea meets a great river delta — flat, open, and defensible only by those who build fast. Under the Odyssey's orbit, the first ground colony rises here; the coast around it is the tutorial ground of the war and the staging area for every push inland.
Terrain that tells a story¶
| Feature | Origin | On the board |
|---|---|---|
| Tidal flats | Engineered coastline, tide on a schedule | Amphibious assault lanes; cover changes with the tide |
| River deltas | Custodian irrigation, run too perfectly | Fast water routes; flooded low ground |
| Wetland reeds | Terraforming greenbelt | Concealment; ambush country for Yaksha |
| The first colony | Your beachhead base | Ground HQ; the map's anchor and last line |
| The Odyssey overhead | Your orbital ark | The anchor your Tether hangs from; sets the mission clock |
Amphibious by design
Beginning the war on a coast makes the Colony's amphibious doctrine — landers, beachheads, wading assaults — the first thing the player learns, before the arsenal ever turns exotic. The sea is the colony's front door and its throat.
Strategic value¶
Hold the coast and you hold your first foothold on the ground — the beachhead the whole colony expands from, and the drop-zone the Odyssey leans on to put boots on the planet. Lose it and the descent has nowhere to land. When the Mara come in Act 2, they come for this beach first.
See also¶
- The Colony · Regions · Units